Or does anyone wanna buddy up and learn it with me?
I lost my job as a Java dev after a little less than 2 years and figured is play around with Kotlin for Android development.
Working on setting up unemployment and startinf the whole job hunt thing again for the umpteenth time in my life but will have a lot of free time in the interim so I wanna start working on an app idea for calculating dice weight for ttrpgs. I’ve been looking at Kotlin over the last few months and decided sure why not.
The plan is to get the fundamentals down and make 1 or 2 small projects and see where I am at. After that I’m considering chekcing out Rust as well. But that won’t probably be until next year.
Kotlin doesn’t have nearly as much of a community as Rust so this is probably a shit in the dark. But I guess but me up if you are interested. I’ve never done a buddy system with a language but with my attention issues it might help?
i actually also thought of learning kotlin lel
(though with a lesser priority since my main focus is soft+gamedev)it sucks that i currently have semester finals, otherwise i probably could’ve offered a hand.
What all do you got going with regards to game dev? I’ve also been somewhat interested in stuff like Godot(since it’s foss) but haven’t really pot too much serious effort into learning it all.
well, in terms of gamedev, i’m currently learning C#, since it’s the common language between unity, unreal and godot. i’d love to use godot because it’s both free (as you’ve said) and feels much more simpler than unreal/unity… but at the same time, i feel like learning unity/unreal would give me job security since those two game engines are still popular :(
i’m at a crossroads since none of the original c# library seems to function in godot (or unity), instead i need to use commands from the godot library. like, i need to use
Debug.Print()
in place ofConsole.WriteLog()
to get the same result. if this is what’s going to happen, why not learn gdscript?i guess because i’d like to be able to use the language in other contextssorry if i rambled a bit
Ha no need to apologize. I totes get it. I was eyeballing Godot in the past because their inhouse language is derived from python. My formal education was C# focused, and my professional experience is Java. So Unity and Unreal isn’t too far out of the realm of possibilities. My real issue is that I’m not creative enough I think to make games. I might see about making a basic 2D platformer maybe in the future.
yeah gdscript (godot’s inhouse language) is very pythony.
jealous, our uni’s still teaching us c, c++ and java lol (i mean they’re great languages but still). as someone who’s still not in the job world yet, i wonder, what did they make you do using java?
i just looked it up. unfortunately i was mistaken, unreal doesn’t officially support c# (you’ll need to install an unofficial plugin like unrealclr to be able to use c# in unreal). it officially supports c++ instead. but yeah, it’s still not out of the room of possibilities.
eh i’m sure you’ll find inspiration at some point lol. especially if you interact with various media (like playing other peoples’ games, etc). fangames are a thing too.
that would be a good place to start