nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 hours agoMass Effect director says the next game won't feature any Veilguard-style aesthetic switchups: 'Mass Effect is photorealistic and will be as long as I'm running it'www.pcgamer.comexternal-linkmessage-square11fedilinkarrow-up148arrow-down13
arrow-up145arrow-down1external-linkMass Effect director says the next game won't feature any Veilguard-style aesthetic switchups: 'Mass Effect is photorealistic and will be as long as I'm running it'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 hours agomessage-square11fedilink
minus-squarenovibe@lemmy.mllinkfedilinkEnglisharrow-up2·2 hours agoI think he means as a style, they aim for a “realistic” style. Not that they will sacrifice anything for “graphical fidelity” or smth
minus-squareSynapse@lemmy.worldlinkfedilinkEnglisharrow-up2·2 hours agoWell, realistic graphics are costly and time consuming. If development time and budget is spent of photorealism, it’s not being spent on game mechanics or additional stories.
I think he means as a style, they aim for a “realistic” style. Not that they will sacrifice anything for “graphical fidelity” or smth
Well, realistic graphics are costly and time consuming. If development time and budget is spent of photorealism, it’s not being spent on game mechanics or additional stories.
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