Bethesda never disappoints!

  • BigBananaDealer
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    10 months ago

    theres no way bethesda could make a game that was as buggy as new vegas was at launch (and still is to this day)

    • their_there
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      10 months ago

      Bethesda didn’t make new vegas though. That was Obsidian.

      • BigBananaDealer
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        10 months ago

        exactly, bethesda isnt as good as obsidian at making buggy games 😂 though it was with fo3s engine and its assets

        • wizardbeard@lemmy.dbzer0.com
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          10 months ago

          For context, Bethesda provided minimal support to Obsidian and gave them an absolutely absurdly short development time frame to make the game in. I think it was only a year.

          The bugginess isn’t all their fault. The game director even released a free mod or two after the game released to do some rebalancing and add a survival mode to it.

          • BigBananaDealer
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            10 months ago

            it was 100% obsidians fault. they agreed to the time, and they yet again were way too ambitious, like with kotor 2. its just who obsidian is, bad time management and bad ambition management. they do make great games but those are 2 real flaws they have

        • howsetheraven@beehaw.org
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          10 months ago

          The audacity to insult that studio after they made digital gold within a year when shit like Redfall exists.

    • Storksforlegs@beehaw.org
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      10 months ago

      I think they definitely could, and have. Super buggy games are kind of their thing, it didnt stop with new vegas.

      But I dont think it will hurt sales. Long as it isnt crashing the game, people have been waiting for a bethesda rpg like this for ages. Even if npc heads do rotate like propellors people will buy this thing.