thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square255fedilinkarrow-up1619arrow-down144file-textcross-posted to: gaming@beehaw.org
arrow-up1575arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agomessage-square255fedilinkfile-textcross-posted to: gaming@beehaw.org
minus-squareRememberTheApollo_@lemmy.worldlinkfedilinkarrow-up2·1 year agoLol, ED players. We get far too excited at finding errors in the galaxy generation logic. Planet too small? Fast orbit? Floating rocks? Close to rings? OMG look what I found!1! Because there’s nothing much else to see. Still, a beautiful game.
Lol, ED players. We get far too excited at finding errors in the galaxy generation logic. Planet too small? Fast orbit? Floating rocks? Close to rings? OMG look what I found!1!
Because there’s nothing much else to see.
Still, a beautiful game.