How much (or little) information do you need to tell your story? I have a hard time reaching a stopping point, and when I do, I often get the urge to start changing things again.

  • macniel@feddit.de
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    1 year ago

    Sure, in most worlds one build you can tell stories that isn’t played at the table. But the same things still apply. Does the reader need to know an intrinsic detail of the given country to enjoy and follow the story? If so, add it to your notes and develop it, then continue your writing. That way you constantly add to your setting while also tell stories for others to consume, those may even give you feedback regarding missing facets that you then can use to make your world building even more robust.