I used to experience FOMO over games in general. There was always some kind of technical advance to marvel at. But that ended in the past decade. Some of it because age, but also because my approach to games changed: it wasn’t that important to see more content, especially when the content was getting relatively less risky and more predictable in most cases, the same kind of “put 3D people in a scene and animate them kind of poorly with bad movie dialogue” stuff over and over.
So I tend to pick up games after there’s a lot of DLC and get the bundle depending on what it adds. The microtransactions are an “almost never”, at most they’re another obstacle to gameplay and I’ll go find something else if it’s too much.
The correct microtransaction for me is how pinball works: I play to see how much I can get out of one credit. If I meet the conditions to get a free credit I may play again, or consider that a win and walk away.
I used to experience FOMO over games in general. There was always some kind of technical advance to marvel at. But that ended in the past decade. Some of it because age, but also because my approach to games changed: it wasn’t that important to see more content, especially when the content was getting relatively less risky and more predictable in most cases, the same kind of “put 3D people in a scene and animate them kind of poorly with bad movie dialogue” stuff over and over.
So I tend to pick up games after there’s a lot of DLC and get the bundle depending on what it adds. The microtransactions are an “almost never”, at most they’re another obstacle to gameplay and I’ll go find something else if it’s too much.
The correct microtransaction for me is how pinball works: I play to see how much I can get out of one credit. If I meet the conditions to get a free credit I may play again, or consider that a win and walk away.