I’m torn between the abilities of druids, clerics, and rangers. So I’m wracking my brain trying to figure out how to get all three in one and I k ow it’s probably impossible so-

• Would a 3/9 Circle of Land/Hunter do well?

I’d love to be relatively powerful with a bow and not completely tied down by spells, but I love the support role and moonbeam is virtually impossible to give up. Plus, the rp is good on this. Or…

• Would a 3/9 Circle of Land/Life Cleric do well?

It would suck to give up the bow, but in the event that the above build doesn’t work, is this a decent idea to fall back on? Seems a lot of utility, rp is solid still. Or…

Would a 3/9 Life Cleric/Ranger do well?

It keeps the Wisdom synergy like the aforementioned, allows for some pew pew, and also has some utility (bless, etc) or…

Would a 3/9 Circle of Land/Monk do well?

Basically, I’d like to keep three levels of Druid for moonbeam and the utility, but also have some sort of melee or ranged damage.

Without knowing the the ins-and-outs of the tabletop version, and trying to avoid pitfalls of bad ideas and such…. What advice would you give on these ideas?

(Disclaimer: Not interest in other classes at all right now, it’s just these: so no other dips- also, not into spores or light cleric either. Looking specifically to see how these would work out)

Thanks!

  • Pratai@lemmy.caOP
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    1 year ago

    Kinda seems pointless to use a bow in this game then to be honest. Seems it’s outclassed by anything

      • Pratai@lemmy.caOP
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        1 year ago

        So that’s what I was originally thinking, which was why I suggested 9/3 Hunter/Druid. This would work?

          • Pratai@lemmy.caOP
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            1 year ago

            Yeah, I’d rather not give up my druid utility. I like the find familiar and bow abilities of Hunter, but also the moveable AoE Moonbeam, shillelagh, heals and cantrips of Druid.

            Basically, I’d like to run a Druid that does good bow damage.