• 36 Posts
  • 114 Comments
Joined 1 year ago
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Cake day: June 14th, 2023

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  • I’ve been following this and am intrigued, but the combo of the high price, crowdfunding, and lack of even a functioning prototype to show off has me skeptical enough to not throw down money in advance for one.

    If it actually comes out and they don’t go bankrupt during the design/manufacturing process, and if the phone is actually good, then I’d definitely consider buying one. I like the concept a lot.




  • My favorite desktop is definitely the Herborizer. I love the design of it, and love the hits that it produces. I have other vapes that are technically “more powerful”, but for some reason the Herborizer just does it for me.

    Portable wise, my favorite would be a close tie between the Tetra P80 and Morwood Toad. The P80 is the stronger performer between the two, but something about the Toad is so pleasant and enjoyable to use.






  • I picked up a lot of games on the sale, so here are some thoughts on a few:

    Mars After Midnight: I’m still early on in this, but this is already one of my favorite games I’ve played on Playdate. The art is fun, music is catchy, and the gameplay is fun. At $6 this is a must-buy for any Playdate owner IMO, up there with Bloom.

    Bloom: By far my favorite game on Playdate. This is a fantastic game from both a story and gameplay perspective. I’ve played it start to finish twice, and likely will play a third time as well.

    Taxi Trouble: This is a fun high score style game. If you ever played Crazy Taxi or Road Rage, this is essentially a top-down take on that concept.

    Steam’d Roller: I thought I’d really enjoy this from the catalog page, but it’s only okay. The gameplay is very basic, and there isn’t much challenge here for a high score based game. The first time I played I got a score of over 300 before I just gave up and let the timer run out, out of boredom.

    Greed: This is a basic dice game, but endlessly replayable. I like that this lets you play against both a computer, or to pass the Playdate back and forth with a partner.

    I bought a few others that I haven’t gotten to spend much time with yet, but I’ll post those thoughts here later!








  • What I find interesting about Life is Strange is that everyone has a bit of a different experience with the games depending on if the characters resonate with them, what they’re personally going through in their life at that time, etc.

    I do agree with you that it felt like LiS2 was attempting to be topical, which is where I felt like it fell flat for me.

    Whereas the stories in the other games felt a bit more timeless and relatable for most players.


  • It’s an esoteric device for sure. I’ve really enjoyed the titles that the console ships with, and it actually has some relatively big names who have developed games for it. Crankin’s Time Adventure was developed by the makers of Katamari Damacy. The upcoming Playdate game “Mars After Midnight” is being developed by Lucas Pope, of “Papers, Please” and “Return of the Obra Dinn”.

    The lo-fi aspect is part of the appeal, but obviously not for everyone. That being said, Panic has struggled to keep up with the overwhelming demand, and itch.io is filled with thousands of titles developed for the Playdate, and it has a very active online community surrounding the device (outside of Lemmy).