PI currently working out of Oakmont, Massachusetts.
Alt account on https://kbin.run/u/CharlesReed
I finished Arthur’s act for We Happy Few, and now I kind of remember why I stopped playing the first time. Just finishing the first act feels like a complete game in itself, and it definitely takes up enough time to be a complete game, especially with how large the map is and with as many side quests as there are. It feels rather daunting to start all over again from scratch as Sally. I thought about playing another game before starting Sally’s story, but I’m afraid that I’ll do the same thing I did last time and end up not finishing it again.
It’s still not a convincing one though. If it wasn’t this weapon used, it would have been another, regardless of where the perp first saw it. I’m not a fan of Activision, but this isn’t on them.
Oh, I’m not disagreeing at all. Even with all the evidence that video games aren’t the problem, it’s a convenient scapegoat to point a finger at while ignoring those who actually need to be held accountable.
Every time I think we’ve moved passed this as an argument, it pops back up. They’ll blame anything but those they should be holding accountable.
People have always blamed video games for violence, even all the way back to Columbine. This isn’t a new argument.
I did the same thing. It may have been because there weren’t as many dlcs and expansions, but it just felt really dull. Plus it didn’t have the completely open world like 3 did. Sitting through all those loading screens every time you wanted to go somewhere was a pain.
Sims 3, with all its faults, is the golden age. Long live the mods.
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They made a lot of changes this season to weapon crafting and modifying that’s made it much easier than previous seasons. There’s also a couple things that they made available across all difficulty tiers instead of the two higher ones. I haven’t looked into specific specs, but I believe they’ve also buffed a bunch of the skills.
I don’t know about mtx, but the paid battle pass is really only cosmetic stuff and doesn’t affect core gameplay, if that’s what you’re worried about. There are things called “smoldering ashes” which serve as season permanent buffs, but they are available on the free battle pass, so everyone gets those.
Previously I saved my good rolled aspects “for later”… and later was usually beyond my playtime for a season :-)
Oh yeah, this 100%. I did the same thing, where I’d save aspects for when I’d get a “better” piece of armor/weapon. I’m enjoying a much cleaner stash.
(edit: spelling)
I made it about 3/4ths of the way through my second play of Lies of P before I decided I had to take a mental sanity break. I don’t think I’ve ever played a game that has made me so angry and frustrated because I can’t change the core trajectory of the story.
After learning the lore in the first run and actually hearing the King of Puppet’s dialogue during his boss fight this time, I feel extra bad that I complained so much about it in my first playthrough. Geppetto can go fuck himself. I am begging this game to let me side with Romeo.
To fill the Lies of P void, I decided to take another go at We Happy Few. I started a playthrough a few years ago and finished the first act, Arthur’s story, but never got around to the rest of the game. I don’t feel like I got to fully immerse myself in the world last time, so I’m going to take my time this round.
Diablo 4: Season 4 started this week, and I’m going with a fire/ice based sorcerer build. I’m liking the changes that they made to crafting and modifying weapons, and I’ve already made it to the paragon boards. I also got one of my friends playing with me this season with a similar build, so it’ll be extra fun.
This is why I like GamePass. There’s a bunch of games on there that I probably wouldn’t play otherwise. And yeah, they’re not all great, but I’ve found some that I really enjoy.
As far as art style goes, I’m not sure to be honest. Based on the artist’s YouTube page of their drawing process, it seems akin to making something in Paint.
In general, I guess you could call it slice of life? iirc the “floor” is supposed to be on a spaceship, just showing the day to day activities.
It’s a pretty simple concept with a lot of references, but Floor796 is fun to browse around when I’m bored. There’s a few interactive bits too, if you can find them.
Every time I visit, I know where less and less places are, because they keep closing older places and opening new ones. It really doesn’t feel like my hometown anymore. Last time I wanted to visit the music shop where I would practice piano and have recitals, only to drive by to see that it had been closed for a couple years.
How bad is it that I was absolutely going to believe this until I saw the source.
After 3.5 weeks and 140 hours, I finally finished Lies of P. The optional final boss was giving me so much trouble that it took me three days to get to a place where I was lucky enough to beat it. I told myself I wasn’t going to play new game+ anytime soon, but towards the end of the week I ended up starting another round, so I guess I’m technically still working on this game.
Since I finally finished Lies of P (for the first time), I did a little cathartic rip and tearing with Doom '16. After all the trouble I had, it was very nice annihilating enemies with one BFG shot.
I’ve played Close to the Sun before on PC and liked it a lot, and it was on GamePass so I decided to play again. But it either wasn’t as good as I remember or is just a bad console port. I’m leaning towards just being a bad port, because I like the story, and I like the characters (even though I have my very strong stance that an only child wrote this), but there was a lot of jankiness and jerkiness that was not present on the PC. Still finished it though, since it’s not a very long game.
The IP reason is such a stupid argument in my opinion, because most of the time the company either ends up doing fuck all with it, or teases with a possible return only to say “lol jk nevermind”.
Sims 3 has the most hours played in my steam library, but I haven’t played it recently. I seem to go in cycles where it’s all I’ll play for a few weeks, and then I won’t touch it for several months, and then I’ll come back to it again. It’s a great game to have mindless fun in, and last I checked, the mod community was still going strong.