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Joined 11 months ago
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Cake day: August 3rd, 2023

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  • Agreed. I used to be blown away by a game from a technical standpoint 2-3 times per console generation and at a similar clip on the PC side. Now we are getting GTA V and Skyrim re-released for the 10th time. Neither of those games were groundbreaking at the time (IMO) as they both were good but predictable progressions from their previous entries.

    Playing DKC and seeing the detailed sprites, Mario 64 (and several others) ushering in 3D, the FMVs in FF VII, and the enemy AI in FEAR, these things felt like monumental leaps forward. Nowadays, the closest thing I can think of is something like Elden Ring or TotK which to me is just taking an existing good game (Dark Souls/BotW) and slapping a mechanic onto it (Open world/crafting). They are both excellent games, but neither compare to the leap forward of FF VII or Mario 64.

    Maybe I’m just jaded by adulthood and have my rose tinted glasses on.






  • As someone who invested an embarrassing amount of time into each mainline game since 3, 9 was awful. I think there may have been a decent (musou) game under there, but even several years and patches later it’s rough. The battlefields are empty. The traversal is buggy. The upgrade system is grindy in the least fun way. I don’t want to mine metal in a DW game…

    The best musou games in the last 5-10 years have been spinoffs like Hyrule and Fire Emblem. I don’t have much faith in Koei Tecmo releasing a DW game that captures the essence of 3-5 in a modern way.