RamrodBaguette [comrade/them, he/him]

  • 86 Posts
  • 285 Comments
Joined 4 years ago
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Cake day: August 21st, 2020

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  • Game was a lot more ambitious (and lewd) on the drawing board. There used to be a “Prostitutes” faction that was canned (alongside other minor factions representing professions that the player could engage in, like Bards and such) but the sprites (NSFW ofc) were left in the final release in random locations just because. Some of them made sense (like in Inns and Temples of Dibella) but others were… just there.

    I still love the Daggerfall we got (the later versions cleaned up on UESP and released in Unity particular) but I sometimes wonder about what could have been.













  • Even when discounting indie games, Largely yes. There have been many great games in recent years that will be looked back on just as people look back at the “golden age” today. People are just forgetting all the horrible aspects of past generations, like the literal tons of garbage game released for the Atari or the tie-in license games which outnumber today’s by a large margin. Hell, quite a few series that were floundering back then have been on a renaissance lately (Resident Evil, DOOM).

    That said, I really miss when RTS games (aside from maybe Total War?) were still relevant.





  • Great game. Kinda iffy on the remake aspect since it evidently went for a different tone and atmosphere from the original (which is fine since you can still play SS1EE), but it’s fantastic if you look at it as its own experience.

    As for tips:

    • On each floor there’s a specific room with security nodes that once you destroy them, the screen in the room displays a specific number. Write it down in order of floor. You’ll need it later, and it will save you the headache of needing to backtrack.

    • Keep a variety of weapons with different ammo types. Abuse power refill stations which are essentially limitless (even if they need a cooldown) and use power-based weapons to save ammo on other guns. But don’t use those weapons too much since running out of power in the middle of a fight can be fatal.

    • You can stash weapons and items for later in a spot by the elevator.

    • Don’t get too frustrated about getting lost and confused. That’s the point. You’re supposed to feel like you’re in an inhospitable space-labyrinth that’s literally the body of a murderous, sapient AI goddess trying to murder you. You’ll find your way eventually by trying to fill out the map and listening to audio logs dropping hints.