I have a very hard time not going Breton. They’re a jack of all trades and their magic resist is hard not to pick.
For many system shoppers it’s a good-for-nothing system
that classifies as opposites stupidity and wisdom.
because by logic-choppers it’s accepted with avidity;
stupidity’s true opposite is the opposite stupidity.
I have a very hard time not going Breton. They’re a jack of all trades and their magic resist is hard not to pick.
This.
Ulfric may have his flaws, but in a time of war there likely isn’t a more experienced and capable warlord- the kind of leader the alliance would need its members to be if it were to go toe-to-toe with the Dominion. I have a hard time envisioning him not getting buddy-buddy with Hammerfell if he manages to seize Skyrim.
As much flak as it gets, I think Bethesda did a phenomenal job making this a tough and controversial choice. Both sides have their merits and flaws.
Would you like a recipt for your mugging? Also, before we go I’d like to offer our discount subscription service. For only four muggings each year, the bumps and bruises will only be cosmetic, and we’ll even call the ambulance for you! By the way, how would you rate your mugging experience this time? That was a pretty nasty thump, but do you have a moment to fill out a quick survey?
I’m down for it.
I’m going to suck at it, but I’m down for it. TwT
How flavorful were the potatoes inside? Did the bacon flavor actually sink in?
I talked about this with a friend. From what I’ve seen it’s about the spectacle. It might not have Dark Souls levels of technical and mechanical design mastery, but hot damn, the sheer fucking spectacle of it all!
I think that’s the genius of the game. It’s not meant to be a space for player to hone or practice their action RPG combat skills. It’s meant to blow their minds and make them feel powerful.
I’m not a fighting game fan myself, but I looooooove watching GGS.
It was the first time I was able to follow streamers as they began the game, worked at progressing, and slowly improved.
I’m in full “Starfield waiting room mode”. Between this and my job taking a large portion of my time I’m disinclined to fully invest in any game. I still spend a few of hours here and there, but it’s less focused and more just ‘dicking around’.
WoW solocraft server is something I’ve been meaning to get setup for awhile. I tend to be a solo WoW player and the leveling process draws me more than endgame. The server I run is passable, but a little jenky. The space bar causes you to jump when underwater, global cooldowns have a hiccup delay, pet aggro functions incorrectly, etc.
Xenoblade 2 has been on my list for awhile. For misc reasons I gave up on the game partway through in favor of watching the cutscenes movie-style. I still want to beat the game though. The game is complex and I’ve been trying to get advice on a methodology for playing the game’s systems. Until I get that help though I merely dabble with the game and tiptoe forward.
Gregtech NH. It’s been a hot minute since I’ve run a minecraft mod pack. A friend mentioned them and I figured I’d do a bit of research and find what people consider to be a good one. GTNH is not new, but apparently it has had a long time to cook and is balanced and developed.
BotW may not be the shiny new TotK, but it’s what I have. I didn’t 100% Tears, but I saw all the story content and beat it. My copy was borrowed so afterwards I returned it. Now BotW is all I have, but it’s still fun and an excellent ‘dicking around for an hour’ kind of game.
I haven’t seen much recent anime, but as a connoisseur of funk I give my accolades to:
Bouncing between Xenoblade 2, WoW classic, BotW, and Gregtech. I have little time on weekdays- only an hour or two to screw around before work.
One of my long-time favorites is Troy’s Keeper of Magic: https://imgur.com/a/yoKPeub
There’s also an optional lewd DLC: https://imgur.com/a/BoACmQp
I love it because of how it feels like seven different CYOAs that have been fused together. Troy has stated that all the powers and abilities were meant to synergize and play off each other, and it really shows. For over a week after I first saw it I kept being struck by sudden realizations that had me rushing back to my PC to edit my build- discovering new ways to play with the selections to get all the things I wanted.
The one that I love showing to other people though is Hexably’s Overmind CYOA: https://imgur.com/a/09IOpkb
I looooooooove the fantasy of it. The idea of being the overlord of a zerg/tyranid hivemind is incredibly compelling to me.
This was exactly where my mind went.
Like… sure. I can see the merit of an article titled “Top 10 reasons not to drive your spaceship through a star.” But I think we’re a bit far off from that. 😆
I have this amazing antique expandable table with leaves. It’s perfect for big game nights, but I don’t have a place of my own that I can host people at, let alone move the table out of storage. 😆
Someday I’ll be able to host big game nights with it.
Hollow Knight: Silksong
I’m glad they’re taking their time, but whew! I’m getting worn out waiting this long.
It might be that they’ve given up on the visuals and are now making all the changes all at once. They’re ripping off the bandaid overhauling their site and are banking that the damage will be recover in time.
With the current state of dissatisfaction from the community, now might be a good time to plow through and make all the changes that are already undesirable for the old user base.
Maybe even more of these big changes to come? More popcorn for the Fediverse I suppose.
Haha. All lewd games are weird at times. I can appreciate how it’s one of those games (nsfw or otherwise) that has had a surprising amount of hours put into expansion/enhancement over the years in the same way that Dwarf Fortress, or Factorio have. I haven’t delved into it extensively myself. Also like DF and Factorio, it’s systems are surprisingly deep and complex. XD
Progression through practice works best in settings without any sort of enemy scaling. Is an area too dangerous? Go to a different area and level up. Come back to that dungeon later.
If the world has any sort of difficulty scaling it should use a progression through achievement system instead. I.E. exp for completing quests and defeating enemies.
I’m fine with either, and only want there to not be any PtP + scaling dissonance.
Do you enjoy other games in that vein/genre?
I’d love to see a big budget AAA low-res pixel art game, like what you’d see on a GBA.
Yup. Cats can get pretty warm. The rumble feature is pretty nifty, but don’t grip too hard or they’ll hurt your fingers.