on Kbin under the same name

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Zephyr’s biggest failing IMO are her survivability and the inconsistency of the CC on her 4th ability. It doesn’t really pick up enough enemies to compete with other frame’s hard CC abilities, and those tornadoes wander too much which is a pain on some defense tilesets. She has solid abilities and good augments, but none of her skills are the best at what they do. Despite all that, she’s a solid frame with good ability synergy.

    She does have one specific build that I love. Slap some “damage reduction while airborne” mods on her, use Tailwind to hoverglide. Get out your Knell, headshot to activate full auto mode, use Air Burst (with the Airburst Rounds augment) to group enemies into a pile, and then unload. It gets even better if you have Arcane Velocity equipped to increase firerate. It turns Zephyr into an A10 Warthog.