• Chefdano3
    link
    fedilink
    English
    arrow-up
    8
    ·
    edit-2
    6 months ago

    That’s ludicrous what they said about the eruptor shrapnel. The shrapnel is what made the weapon good. It was let you take out an 8 bot patrol of raiders in a single shot, it’s what let you destroy fabricators at awkward angles, it’s what compensated entirely for the incredibly slow bolt action chamber you had to do after each shot. Only being able to kill one enemy at a time will make that weapon be awful. It basically becomes a way slower way worse AMR.

    • QuadratureSurfer@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 months ago

      Played last night and it still does some area damage, I could still take out tight groups of bugs at once, but the overall affected area does feel a lot smaller…

      That being said the new Airburst Rocket Launcher is my new best friend for taking on swarms. Getting used to how the cluster bombs pop off will help you use it even in close quarters and survive (but timing your dodge/dive will probably be a major factor here).

      • Chefdano3
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 months ago

        Yeah I had a feeling that they wouldn’t remove the air entirely, but I still think it was kinda important to the weapons success. Oh well, I use the dominator anyways, so I’ll just stick to the old familiar, even if it has become a weakened little pea shooter.