Sure Todd, lol

  • dan1101
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    10 months ago

    I’m an Elite Dangerous veteran and have no problem with that. I think it’s more realistic.

    I’m about 18 hours in and the illusion of variety hasn’t worn off yet. Plenty of things to find, with some travel time though. Unlock/upgrade your backpack boosters and it’s almost like Tribes though, as you go flying across the landscape in short bursts to keep moving forward in the air.

      • Rodeo@lemmy.ca
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        10 months ago

        New match starts and half the team instantly spams

        “I’ve got the flag!”
        “I’ve got the flag!”
        “I’ve got the flag!”
        “I’ve got the flag!”

    • WhatWouldKarlDo@lemmygrad.ml
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      10 months ago

      Yeah, I’m right here with you. I’ve explored hundreds of systems in Elite. I get excited when I find an interesting planet. It would be really weird and immersion breaking for me if every planet was interesting.

    • lorty@lemmygrad.ml
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      10 months ago

      Starfield at least lets me have some fun on foot. Elite built their ground component in a very punishing way that made it very annoying to deal with.

    • hypelightfly@kbin.social
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      10 months ago

      Oddly enough, it’s misleading. Planets are covered with procedural generated POIs what he meant is that the environment of most planets is barren. I wish there were actually unexplored planets that weren’t covered in POIs too.

    • RememberTheApollo_@lemmy.world
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      10 months ago

      Lol, ED players. We get far too excited at finding errors in the galaxy generation logic. Planet too small? Fast orbit? Floating rocks? Close to rings? OMG look what I found!1!

      Because there’s nothing much else to see.

      Still, a beautiful game.