Why virtual reality makes a lot of us sick, and what we can do about it.

  • Petter1
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    1 year ago

    Good point, apple is in fact limiting devs to design full VR apps only in a 1.5 meters sphere around the head, until the Vision Pro turns on AR mode again.

    Marques has reported that when he tried it, there was a AR presentation where T-rex comes through the a wall and walks towards you even if you move. Like, it adjusted it’s path and turned towards him, but maybe I understood that wrong.