nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoPeter Molyneux is returning to his rootswww.gamesindustry.bizexternal-linkmessage-square7fedilinkarrow-up17arrow-down110
arrow-up1-3arrow-down1external-linkPeter Molyneux is returning to his rootswww.gamesindustry.biznanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square7fedilink
minus-squaredan1101linkfedilinkEnglisharrow-up5arrow-down1·1 year agoI wish him luck in creating interesting games, but long ago learned not to trust any of his recent hype. Populous and Dungeon Keeper were very good.
minus-squareInEnduringGrowStrong@sh.itjust.works@sh.itjust.workslinkfedilinkEnglisharrow-up4·1 year agoDungeon Keeper has been done dirty by EA. Ridiculous mtx milking bs they released makes me sad
minus-squarebrsrklf@jlai.lulinkfedilinkEnglisharrow-up3·1 year agoI remember James Stephanie Sterling mentioning that for the same price you could buy the original Dungeon Keeper 12 times… or you could dig out 30 squares in the mobile “game”.
minus-squareInEnduringGrowStrong@sh.itjust.works@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 year agoThe timed gatekeeping is mostly to hide the fact there’s little to no content. I’m reluctant to even call that one a game, it’s sad.
I wish him luck in creating interesting games, but long ago learned not to trust any of his recent hype. Populous and Dungeon Keeper were very good.
Dungeon Keeper has been done dirty by EA.
Ridiculous mtx milking bs they released makes me sad
I remember James Stephanie Sterling mentioning that for the same price you could buy the original Dungeon Keeper 12 times… or you could dig out 30 squares in the mobile “game”.
The timed gatekeeping is mostly to hide the fact there’s little to no content.
I’m reluctant to even call that one a game, it’s sad.