• treefrog
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    10 months ago

    Online games must not offer rewards that entice people to excessively play and spend, including those for daily logins and topping up accounts with additional funds, according to draft rules published on Friday by industry regulator the National Press and Publication Administration (NPPA).

    Most of the article was under a paywall but I uncovered enough in what I quoted above.

    As a parent I wouldn’t mind seeing this shit regulated better in Western democracies.

    • xmunk@sh.itjust.works
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      10 months ago

      These would be wonderful over here in Canada too. As a former video game developer I don’t think most people understand just how much science goes into exploiting addictive personalities and just how much is specifically targeted at young children. The stance of “people should learn personal responsibility” ignores just how much games like Genshin Impact stacks the psychological deck against you.

      • treefrog
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        9 months ago

        Thanks for this comment.

        I’ve also done work in video game design and I don’t think most people understand the difference between designing a game that’s fun and engaging, and one that relies on the excitement of dopamine after dopamine hit.

        Targeting children with barely disguised gambling is predatory behavior. I would like it regulated at least like gambling is. If you’re under 18 gambling isn’t legal.

        Give kids a chance to grow up a bit before we get them hooked on electronic drugs.

    • speff@disc.0x-ia.moe
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      10 months ago

      It’s getting there. The FTC proposed new rules two days ago to update COPPA to curb advertisers farming children’s data and prevent them from enticing kids to stay persistently online