I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.


Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.

  • NoneYa
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    6 months ago

    I despise tutorials in nearly every game I play, especially for replayability. But even in new games because the hand holding is unnecessary.

    Pokémon is the worst offender of this for me.

    Better to have it skippable and if someone decides they need it, let them come back to it.