He’s a concept & video game artist, currently working at Amplitude Studios.
What particularly caught my eye is that he seems to start via traditional methods (pencil, watercolor and ink), which then gets scanned and finished off via digital tools, not unlike the pioneering work by Richard Corben on Denz about 30 years ago.
Lots more good stuff at his ArtStation and Instagram.
Haha yeah, this guy doesn’t seem too popular here so far. There’s definitely a ‘4-color poster art’ effect going on in his work, in which regions of color detail get turned in to lesser blocks of color. The effect and composition looks nice from a distance, but I guess one when zooms in, it can be pretty underwhelming. Of course to be fair, it’s video game art, probably not best-evaluated next to classic BD.
Germany’s Thomas von Kummant seems to work in a similar style, but arguably does much better detail-work, as seen in the cool post-apoc series Gung-Ho.
Oof, I’ve posted very little so far about German artists, and feel pretty stupid about that. Surely I can start with this guy or Mawril, who’s a real genius IMO.
Cool, I’m looking forward to it a lot. Just leave Schultheiss, König, Sperzel, Brösel, Moers and especially Deix for me please ;)