Yeah I didn’t mind the kidnapping, kinda enjoyed proving myself by escaping… but uh WTF is the ending? They were right all along? Way to spit in my face. Satisfying yet unsatisfying.
I kind of like the ending because I actually think it’s a bit open to interpretation.
You play as a county deputy alongside the sheriff and other deputies. Throughout the game, it’s alluded to that the feds are already aware of the situation and will eventually be alerted and intervene, especially when it’s found out that local enforcement was killed/kidnapped/unable to execute this warrant. The cult puts a substantial amount of effort into maintaining radio silence and preventing people and information from leaving Hope County.
I think that the ending is simply federal agents learning the situation is fucked and choosing to bomb Hope County in order to contain and destroy the cult. It’s not a nuclear Holocaust like the cult prophesized.
You do see a mushroom cloud in the ending, but a nuclear bomb isn’t something that you look at, panic about, and successfully drive away from (as is what happens in the ending). I think this bombing was caused by the cult’s actions. In a fucked up way, they brought about the Armageddon they foretold. One that wouldn’t have existed without the cult.
It’s still a sad ending as everyone dies and the protagonist is captured again, but I think it underlines that Joseph Seed can frame any event (such as literally his whole cult dying) as an affirmation of his beliefs.
Truly an open world game where everything except the story is fun. All the characters, the whole resistance against the death cult, the locales are top notch.
You’re not missing anything, the ending is an unsatisfying twist too. You literally can’t get a good ending in that game.
Literally the only thing good about that game is the gameplay, and the other far cry games do that just as well.
Yeah I didn’t mind the kidnapping, kinda enjoyed proving myself by escaping… but uh WTF is the ending? They were right all along? Way to spit in my face. Satisfying yet unsatisfying.
I don’t think they (the cultists) were right.
I kind of like the ending because I actually think it’s a bit open to interpretation.
You play as a county deputy alongside the sheriff and other deputies. Throughout the game, it’s alluded to that the feds are already aware of the situation and will eventually be alerted and intervene, especially when it’s found out that local enforcement was killed/kidnapped/unable to execute this warrant. The cult puts a substantial amount of effort into maintaining radio silence and preventing people and information from leaving Hope County.
I think that the ending is simply federal agents learning the situation is fucked and choosing to bomb Hope County in order to contain and destroy the cult. It’s not a nuclear Holocaust like the cult prophesized.
You do see a mushroom cloud in the ending, but a nuclear bomb isn’t something that you look at, panic about, and successfully drive away from (as is what happens in the ending). I think this bombing was caused by the cult’s actions. In a fucked up way, they brought about the Armageddon they foretold. One that wouldn’t have existed without the cult.
It’s still a sad ending as everyone dies and the protagonist is captured again, but I think it underlines that Joseph Seed can frame any event (such as literally his whole cult dying) as an affirmation of his beliefs.
As someone who loves “bad endings”. in film or games, I was a fan.
The only good ending is the secret one at the start of the game. You have to refuse to arrest the bad guy and everyone just leaves lol.
Same thing in 4. The villain says he’ll be right back. If you wait for him to get back, the game ends.
Truly an open world game where everything except the story is fun. All the characters, the whole resistance against the death cult, the locales are top notch.