Vantamanta@alien.topB to Gaming@level-up.zoneEnglish · 1 year agoTo contrast another post about bad standards, what's something that needs to become a standard in gaming?message-squaremessage-square237fedilinkarrow-up11arrow-down10file-text
arrow-up11arrow-down1message-squareTo contrast another post about bad standards, what's something that needs to become a standard in gaming?Vantamanta@alien.topB to Gaming@level-up.zoneEnglish · 1 year agomessage-square237fedilinkfile-text
I’ll go first: playing with other people in multiplayer who are geographically close to you would be very fun.
minus-squareSolaire_of_Sunlight@alien.topBlinkfedilinkEnglisharrow-up1·1 year agoExcept in pvp games/modes it should only be between consoles (or at least like that by default)
minus-squareVelrex@alien.topBlinkfedilinkEnglisharrow-up1·1 year agoExcept for fighting games imo. Fighting games at this point almost need it, especially if they’re not a massive name in the genre. Otherwise your playerbase is just going to be smaller
minus-squareumbreonman@alien.topBlinkfedilinkEnglisharrow-up1·1 year agobro, a console player with 500 hrs is still prolly gonna kick the ass of a pc player with 250. limitations like this undermine the entire point of crossplay
Except in pvp games/modes it should only be between consoles (or at least like that by default)
Except for fighting games imo.
Fighting games at this point almost need it, especially if they’re not a massive name in the genre.
Otherwise your playerbase is just going to be smaller
Why?
bro, a console player with 500 hrs is still prolly gonna kick the ass of a pc player with 250.
limitations like this undermine the entire point of crossplay