I love abducting billions of people with that one ability though. You don’t even have to make them slaves, you can just give them full citizenship afterwards. You will join my space communist society whether you like it or not. Very T’au like.
Eh when I’m playing essentially Tyrannids I’m going to eat everyone (Bonus: Be plantoid or fungoid to confuse the vegans). Though I wonder what I’m going to eat afterwards, then.
My favourite playthrough ever has been a Tree of Life one, though: Tried to go tall but being insufficiently boxed in I also went wide, ludicrous tech and economical advantage leading to species afraid of their other neighbours bending the knee diplomatically left and right even though Tree of Life gets a hive mind opinion penalty. Never relied on them for economy or defence (mine or theirs), let them have full autonomy short of waging wars, backing them in defensive wars but not requiring them to back me, making them completely loyal very very quickly. Another big blob formed in the meantime, an overlord with lots of dissatisfied and scared vassals – well that’s an easy one, they pretty much all swore secret fealty to me and then rebelled, my fleets guaranteeing victory and their lasting autonomy (short of starting wars). Left over were the sleeping empires, arrogant as ever and guilty of their own aggressions past or present, and a military dictatorship not reachable with diplomacy, technologically and militarily vastly inferior but the game just insisted on them declaring me rival and there’s no peaceful way around a -1000 opinion penalty. And thus I declared aggressive war for the first time, exactly three times: I cracked open the empires, assimilating their technological and biological distinctiveness, and force-vassalised the dictatorship which got over it quickly. Defeat the crisis and done and dusted, the hive mind could rest having made sure that all those individuals stopped fighting. A full galaxy of vassals with completely incompatible ideologies living peacefully side by side, fulfilling the sleeping empires’ goals of unification and preservation for them.
That’s why I never finish my genocidal empire Stellaris playthroughs, it just feels bad, I’d rather implement full galactic communism.
I love abducting billions of people with that one ability though. You don’t even have to make them slaves, you can just give them full citizenship afterwards. You will join my space communist society whether you like it or not. Very T’au like.
Eh when I’m playing essentially Tyrannids I’m going to eat everyone (Bonus: Be plantoid or fungoid to confuse the vegans). Though I wonder what I’m going to eat afterwards, then.
My favourite playthrough ever has been a Tree of Life one, though: Tried to go tall but being insufficiently boxed in I also went wide, ludicrous tech and economical advantage leading to species afraid of their other neighbours bending the knee diplomatically left and right even though Tree of Life gets a hive mind opinion penalty. Never relied on them for economy or defence (mine or theirs), let them have full autonomy short of waging wars, backing them in defensive wars but not requiring them to back me, making them completely loyal very very quickly. Another big blob formed in the meantime, an overlord with lots of dissatisfied and scared vassals – well that’s an easy one, they pretty much all swore secret fealty to me and then rebelled, my fleets guaranteeing victory and their lasting autonomy (short of starting wars). Left over were the sleeping empires, arrogant as ever and guilty of their own aggressions past or present, and a military dictatorship not reachable with diplomacy, technologically and militarily vastly inferior but the game just insisted on them declaring me rival and there’s no peaceful way around a -1000 opinion penalty. And thus I declared aggressive war for the first time, exactly three times: I cracked open the empires, assimilating their technological and biological distinctiveness, and force-vassalised the dictatorship which got over it quickly. Defeat the crisis and done and dusted, the hive mind could rest having made sure that all those individuals stopped fighting. A full galaxy of vassals with completely incompatible ideologies living peacefully side by side, fulfilling the sleeping empires’ goals of unification and preservation for them.