• qaz@lemmy.world
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    11 months ago

    I heard that they sometimes duplicate assets grouped by area, so the assets for an entire level can be loaded at once making it load faster, but I don’t know if this is still done and if it even makes sense with SSD’s.

    • Gnome Kat@lemmy.blahaj.zone
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      11 months ago

      I think the reason is just absolute fuckloads of highres assets like textures, audio, lightmaps, shit like that. Blame the neverending race for better looking games.