• brenticus@lemmy.world
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    4 months ago

    Honestly? I just let the hype train roll me into the steam store. Not gonna pretend it was a smart decision, certainly not gonna advise anyone else do it.

    What were the serious technical flaws at launch? I remember some performance issues but nothing super serious.

    • Carighan Maconar@lemmy.world
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      4 months ago

      Fair enough, tbh. A little bit of hype is always nice.

      I struggled a fair bit. Performance hit me hard with really bad stutter in particular during some early boss fights, I also had weird CTDs after the first patch, and of course it has the good ol partially-hardcoded key bindings were trying to use alternative input schemes such as cursors, ESDF or truly alternative input devices is a no-go. Though these days I find it difficult to criticize any specific game for that, I hate how ubiquitous this problem has become. Like CP2077 still has it after so many years, Avatar Frontiers of Pandora has it, etc etc.

      Oh, and one big one I just recalled: The online would disconnect, but without telling me. This wasn’t always bad, but the game would not realize it’s no longer online, so sometimes it “stalled” trying to check something online. Never found out what caused that, it was gone after some patch. Long story short I waited a fairly long time, then played it after a bunch of patches when it was mostly - sadly not entirely - fine. And loved it. :)

      • Bilb!@lem.monster
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        4 months ago

        Several side quests were unfinished or broken at launch, weren’t they?

        • Pratai@lemmy.cafe
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          4 months ago

          Not for me or anyone I know. Could have been, but I’d never seen anything not working.

            • Pratai@lemmy.cafe
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              4 months ago

              But it was fixed how quickly? This doesn’t stand as a reason to not preorder if someone wants to.

              • TurtlePower
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                4 months ago

                The frustrating thing is that these entitled children have zero clue about game development. If they did, they might not bitch about every little thing so much. I have seen games that were 100% perfect with zero bugs get released, only to break. You can’t ever be sure a game will work when released to the wild. Having online functions, especially multiplayer, makes things even more fucked. It takes time to get things to work, and can’t be done with setting how and what happens in the wild.

                FromSoft makes excellent time, especially for something so massive, and so many working on it. That’s the other thing many don’t realize, it’s that throwing bodies at it won’t make things happen any faster and can create more problems. It’s one of those inverse proportion things— the more people working on a code, the more likely someone will screw it up and/or people’s coding styles won’t play nice.

                Anyway, as far as pre-orders go, if you pay attention to how companies/devs do things, you can make an educated decision on whether or not to preorder.