Hello!
I love making games, have even had the privilege to do it “for real”. I’m looking for some game engine that I can use to make a 2D turnbased rpg game, that would compile for pc and android.
I have tried out lots of engines since a long time, and whats bothering me the most is that windows changes breaking stuff, the engine going paid or cease to exist, or it uses like javascript. So I’m wondering if there would be, today, something you could recommend that is FOSS, 2D, has sound&music maybe a menu interface, effects…, isn’t an obscure, old or too new language (like Lua or Rust, sorry!) and works out of the box for PC and Android.
I’m willing to ponder web instead of PC but I’m not willing to go the javascript route :-).
Thank you for your time!
Cheers
Valmond
Have you considered Godot? I don’t have any real experience with it, but from what I gather, it’s FOSS, seems pretty popular and well supported, definitely supports 2D (also 3D but you don’t care), can export to Android or web, as well as PC, and doesn’t use any of your “blacklisted” languages. It uses its own python-like script, or you can use C#, and there’s extensions for others.
Yeah, I followed persons recommendation, ig does Android and C# too :-)
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BTW I just installed Godot and to my delight it has a C# version (I’m a C/C++ guy so that should be easy peasy)!
Now I’m only wondering if visual code is the way to go on my Linux Mint. IIRC one of their IDEs is somewhat open source.
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Thanks again, will do. I guess if the EEE goes too far then I can probably stay in a time bubble and keep going :-)
Interesting, I have heard a lot of good things about it, didn’t know it could compile android versions!
I’m not sure it fully meets the specs, but have a look at the TIC80 it’s an open source fantasy console you can write code for.
Imagine something like a 1st generation console game system fully sypported by emulators. I’ve touched on it on a recalbox.
Ha ha well that would be almost the complete opposite that I’m looking for :-)
I have already worked on some of the old gen consoles and it’s fun and all but typically not portable at all.
Rust is newish but it’s not going anywhere anytime soon. If you’ve got the chops to work directly in code without a built-in editor, try Bevy. Seriously. It’s the future of game dev.
My man, I love your optimism :-)
Thanks for the IDE tip though, was thinking about compiling Lemmy one day and if I understand it correctly it’s written in Rust?
Edit: seems like its not a standalone IDE.
I meant level/scene editor, not IDE. Bevy has neither
Ah yeah sorry my bad, thanks! Rust isn’t for me, at least today though :-).