• jqubed@lemmy.world
      link
      fedilink
      English
      arrow-up
      42
      ·
      7 months ago

      If I understood the article correctly it seems the shutdown started initially from malicious software being uploaded to the servers?

      • KingJalopy
        link
        fedilink
        English
        arrow-up
        30
        arrow-down
        8
        ·
        7 months ago

        I didn’t read the article. Just made a crappy joke. If that’s true then that sucks for the creators.

  • Omgarm@lemmy.world
    link
    fedilink
    English
    arrow-up
    53
    arrow-down
    2
    ·
    7 months ago

    It’s sad that data migration and storage is more and more out of players’ hands. There wasn’t even a notice period for LBP…

    • jack@monero.town
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      5
      ·
      7 months ago

      How is it more out of players hands than before? If anything, it is more in players control nowadays because of custom LBP servers. Also, the games are ooold, kinda to be expected that the official servers are gone someday, especially when seeing the attacks that killed the ps3 servers some years ago

  • JohnWorks@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    10
    ·
    edit-2
    7 months ago

    At first I thought this was old news due to the PS3 LBP security issues but now I’m seeing it’s affecting the PS4 as well. This sucks so much and it’s even more a shame that Sony will use sackboy as a mascot and you can’t even play the games sackboy came from to their fullest anymore.

  • PenguinTD@lemmy.ca
    link
    fedilink
    English
    arrow-up
    8
    ·
    7 months ago

    the creations are really small if I remember correctly, they are like kilobytes or things put together in a container. (there are maximum objects limits for the creation as well. ) I don’t know the max amount of favorite you can keep though, haven’t played the ps3 ones for quite a while.