I’ll explain this as quick as I can. Basically the bourgeoisie that own the major studios are so obsessed with profit that they make blatantly unsustainable decisions like overmonetization and shipping unfinished games every few years. Now look what’s happening, the studios have no choice but to lay off employees to recoup the costs they inflicted upon themselves and the worst affected are the fired employees naturally.
This is honestly infuriating and insulting as someone who’s been a massive video game fan since 2019 because the franchises I took a liking to (especially Halo) had countless labor and talent (stretching decades in some cases) have been completely gone to waste publishing cookie cutter generic dogshit games for the c suite’s next payday.
Indies are no better. They also suffer from the problem of shipping unfinished games but unlike their AAA counterparts, they suffer from genuine lack of time and resources to deliver games in a timely manner. So the whole “go indie” is basically lesser evil.
Come to think of it Capitalism actually enables and rewards such incompetence as long as profits are high.
But it’s not “gaming the system”. Companies do lay off workers so that they can show a bigger profit to their shareholders. This isn’t some conspiracy or “trick”, it’s recognised practice.
https://www.business.com/finance/big-tech-earnings-and-layoffs-compared/
https://www.npr.org/2024/01/28/1227326215/nearly-25-000-tech-workers-laid-off-in-the-first-weeks-of-2024-whats-going-on
Right, doesn’t sound like a conspiracy to game the system at all.
It’s not “gaming the system” when it is actually how the capitalist system works. They’re just being good capitalists.
The capitalist organisation is the entity being exploited. In Marxist terms, it is not from each according to his ability, it is to each according to his ability. Specifically the ability to fire people without cause like they are playthings. That describes anarchy, not capitalism.