We are looking to bring our game HeLa to a new start.

@jeuxvideo
ps.zoethical.org/t/hela-new-start/6168
ps.zoethical.org/t/jeu-vide-a-principles/3307

Development
HeLa has been developed in the context of Jeu Vide-a a trans feminist group of developers and artists that willing to set principles for what would be a feminist video game.

HeLa is our first production it is under a free art license and developed with Godot Engine: Hela / Jeu Vide-a · GitLab 6
HeLa takes place on an asteroid made from the cells of Henrietta Lacks who has served humanity by being used in medical research since 70 years. In this magical place the players discover the history of Henrietta Lacks.
The game play follows Vide-a Game principles of adelphity and collective construction and inclusion of the character to the game environment. You play several characters in solidarity aiming to heal rather than to kill.

The project has drafted 2 levels and we are urgently looking for support and people who would help develop the project.

We already have a good base design and the game play is fully though through, but we need to thoroughly rework the code not only optimizing what is already there, mainly we need support in:

- Code organisation
- Optimization of the graphics
- Physics

You are also welcome to contribute from other capacities than code, testing the game and feedback on it here is amazing. Simply bringing feedback and forwarding this information is amazing.

We are a feminist team and as such are deeply concerned by transfeminist decolonial accessibily and class struggle, we are working towards engaging with different human capacities in equity. We organize to bring mutual support and respect, and abide to Vide-a principles 4 in our daily interactions, keeping fun at the heart of our mutual interactions.

You can join the group working on this project, on this forum, by using this invitation link: petites singularités 2

You can also directly message natacha to signify your interest or for any questions,

HeLa has received first small starters subsidies from French DICREAM (digital arts agency department of center for cinema) we have used it all already, but we are aiming to look for more.

#JeuVideo #HeLa #Godot #DICREAM #Feminisne #Transfeminisme #Transgenre

  • Kebra@peculiar.floristOP
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    27 days ago

    @jeuxvideo

    Game
    framagit.org/lesoiseaux/hela/

    Hela scenario is inspired by the story of the Henrietta Lacks whose cells gave birth to the “immortal cell line” HeLa which originated from cancer stem cells taken from the pelvis of Henrietta Lacks without her knowledge in 1957 and has been used throughout the world. It is the most commonly used cell line, it has led to research successes on many diseases. If Henrietta Lacks was not cured and died, her cells took on an autonomous life, they were cloned in a massive way, even transformed for the study of cancers of other organs. HeLa cells are known to have contaminated other cells in laboratories, which is what finally made the family of the deceased Henrietta Lacks aware of the existence of HeLa, bringing a form of posthumous recognition. Several forms of tributes have been paid, including an asteroid named after her 359426Lacks, the naming was based on a proposal by Carrie Nugent who also proposed to name an asteroid after Rosa Parks. It is on this Asteroid that the storyline of our game takes place, it addresses the wonderful story of this immortal cell line from a black woman who was not healed but helped heal many whites.

    Aesthetics

    Dynamic backgrounds and procedural (generative) scenery composed of HeLa cells, so that each time the game is launched, just as the HeLa cells split infinitely, the environment in which the player moves is never exactly the same as the previous game.

    The shapes evoke living organisms in constant mutation (in the design of the characters as well as in the elements of the scenery) inspired by images of cells observed under the microscope.

    The game is developed following in a feminist group of women identified persons a horizontal and collaborative model under a free art licence, and using the free software Godot Engine. Please feel free to check our source code and eventually reach out to us if you are interested in contributing or hosting workshops where we present our organisation and work procedure.

    All workshops and events are announced on ps.zoethical.org/c/engagement/jeu-vide-a/116 and you can reach out to or ameliedumont or natacha regarding any questions or propositions.