- StarCraft is too hard for casual players: StarCraft’s high APM (actions per minute) requirement and complex mechanics can be intimidating for newcomers. This can lead to frustration and feeling overwhelmed, which some gamers argue limits the game’s appeal.
- The three races are unbalanced: Balancing three distinct races with unique units and abilities is a constant challenge. Some players feel a particular race, like Zerg, is inherently stronger and easier to win with in competitive play.
- StarCraft is a dying game: With the rise of MOBAs (multiplayer online battle arenas) and other genres, StarCraft’s player base has shrunk. Some gamers believe the game is past its prime and no longer relevant in the esports scene.
Well, that’s the thing about multiplayer games. If you want to play better than the average player, you must put in more effort than the average player.
Why do you want to be “decent” at playing it? The matchmaking will do its best to place you against other players of similar skill level. Doesn’t matter how much you improve or degrade, you are always gonna win about 50% of the games, and lose about 50%.
That’s just how online multiplayer games work.
If you don’t like that, there are 2 options left still: play games with whoever you want without matchmaking (which will be even less balanced) or just play single player.
In single player you can choose whatever difficulty you want.