• RyanGosling [none/use name]@hexbear.net
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    3 months ago

    Ironically, the episode shows the consequences of organized labor vs. adventurism. Squidward’s strike makes Krabs lose his profits and he crawls to Squidward begging to change his ways if he comes back, only for Squid to lose his leverage when Spongebob ignores the conditions of the masses

    But other people’s analysis falls to “communism is good in theory but ruined by radicals”

      • RyanGosling [none/use name]@hexbear.net
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        3 months ago

        Gamers don’t blame the CEO or executives approving the decisions to overwork or invest in faux diversity initiatives. They blame the developers. I can understand blaming devs for companies like Ubisoft where making bad games seems to be required in order to work there, but at the same time they’re not the ones deciding on a yearly release.

        Anyway, it’s like food. Much of our food is manufactured by overworked, unprotected migrants, prisoners, drug addicts, teenagers, yet Americans despise them and think their jobs are being stolen, as if they are willing to work those jobs. They aren’t upset at the people creating these conditions where these jobs are given away to the lowest bidder. That decision is just the natural order of things. Taking on the capitalists’ shitty offer is the real crime in their eyes.

      • Dirt_Owl [comrade/them, they/them]@hexbear.net
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        3 months ago

        No idea. Probably something to do with the way games have been marketed, similar to sports teams where you have to pick a side and dick wave for them and all that other toxic masculinity BS.

        Sega kind of started it with their advertising in the 90s.

        • TranscendentalEmpire
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          3 months ago

          It may be a bit of arm chair psychology, but I don’t really foresee people whose main hobby is pretending to be the main character of any given story, really excelling at empathy in the real world.

          Video games and fiction in general, unfortunately often reinforce fascist ideology. That all society’s problems can be solved by one person if they are strong enough, fast enough, and smart enough.

          It’s why you see so many “gamers” referring to others as NPC’s, because they only empathize with the main character of the game, and don’t really realize that there isn’t such a thing as a main character in real life. That even the most powerful man in the world is still subservient to a system of hierarchy of cause and effect.

      • roux [he/him, comrade/them]@hexbear.net
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        3 months ago

        When you look through the lens of Dorito dust stained keyboards and WoW raids and chud-flavored war shooters to create your world view, you gotta pay homage to the gods that created you.