The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 3 months agoThere are two types of gameslemmy.worldimagemessage-square50fedilinkarrow-up1218arrow-down136
arrow-up1182arrow-down1imageThere are two types of gameslemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 3 months agomessage-square50fedilink
minus-squarehperrin@lemmy.worldlinkfedilinkEnglisharrow-up2·3 months agoDoesn’t a menu, by definition, have to have choices? If you can’t select or interact with anything in it, it’s just a list box.
minus-squareBillegh@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoMaking no choice is a choice in and of itself.
What about Progress Quest?
Literally all menus.
Doesn’t a menu, by definition, have to have choices? If you can’t select or interact with anything in it, it’s just a list box.
Making no choice is a choice in and of itself.