Background: in Pathfinder undead characters can’t be healed by normal healing spells, instead they take damage

  • Kyrass@lemmy.ml
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    1 year ago

    Was thinking about Divinity Original Sin 2. Undeads heal with poison and take damage from healing

      • Mischala@lemmy.nz
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        1 year ago

        I’m currently replaying it. Here Fane, chug a potion, that’ll fix you rig… OH NO

        • wheeldawg@sh.itjust.works
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          1 year ago

          I have this weird thing where I find it specifically funny when someone is using the “interrupted while talking” meme in text and cut the word off right on a letter that is silent in the word, making it sound funny when read aloud.

  • WarmSoda
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    1 year ago

    You mean like in every RPG since the 80’s?

    • Sanctus@lemmy.world
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      1 year ago

      Except for RuneScape, Elder Scrolls, MAID, RAW DnD (multiple editions), Vampire the Masquerade, GURPS, and many more. Its a trope that I think originated from Warcraft (really unsure about that answer). But not really many RPGs do that according to their rules explicitly.

      • AngryCommieKender@lemmy.world
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        1 year ago

        It started in D&D 2.0 for certain, might have been in 1.0 but I don’t remember. That predates Warcraft by a few months…

        Also that’s the way it worked in 3.0 D&D. You had to cast “Cause [Intensity level] Wounds” to heal Undead. I dunno about 4th, but my friends that play 5th run it that way.

        • Sanctus@lemmy.world
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          1 year ago

          Except ChronoTrigger, Final Fantasy, Kingdom Hearts, Secret of Mana, Star Ocean, Phantasy Star, Panzer Dragoon Saga, Persona Series, Xenoblade, Pokemon, the list is much longer of those that don’t than those that do.

          • DragonTypeWyvern@literature.cafe
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            1 year ago

            I don’t believe your claim is properly sourced with hard data BUT you’re on the right side of history

            Undead are made with eviiiiillll magic and healing hurts them because it’s good magic.

            Now, if want to go full “magic is a science because you get predictable results from consistent inputs” and start talking about reversed polarity zombies…

  • GreenMario
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    1 year ago

    That one Final Fantasy boss fight that you can one hit kill with a healing potion tho was badass.

    • THED4NIEL@lemmy.worldOP
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      1 year ago

      I recently started focusing a bit more on CRPG games, so this stuff is fairly new to me.

      I can’t remember how often I tried to walk somewhere with my character mid-fight, only to be beaten to a pulp, because I forgot attacks of opportunity.

      It more than once made me laugh at my stupidity, I absolutely love it