Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • SlothMama@lemmy.world
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    9 hours ago

    Forspoken is low key incredible and like, exactly one sound bite sealed it’s fate, once it became a meme, people already made up their mind about it.

    It was one of the best games I played last year and I found the story to be compelling and the gameplay fresh.

    I think it’ll be regarded as a hidden gem in the future unironically.