Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • Zahille7@lemmy.world
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    6 hours ago

    Can’t you pick up ammo in the Just Cause games? It’s been too long since I last played.

    That being said, I like how Dying Light handles the decay system. You can repair a weapon so many times before it becomes completely useless, but in the second game I think you can just always repair stuff if you have the means.