Anyone else dislike the early game and endgame for this style of game? Early game was fun the first time for me, but never again. Never got to the Spidertron or launched the rocket because in my mind I feel like there’s no reason to bother anymore.
The early game does suck. I absolutely agree with you on that. I screwed up my starter base so much, that it was literally impossible to expand it. So I had to built the basic infrastructure of my main base without personal bots and it was awful.
Bots only need like either 100 or 200 blue science packs. How did you spaghettify your base so much that you couldn’t just pick up the components and stuff them into a chest that feeds a couple assembly machines?
Anyone else dislike the early game and endgame for this style of game? Early game was fun the first time for me, but never again. Never got to the Spidertron or launched the rocket because in my mind I feel like there’s no reason to bother anymore.
I had the same opinion about spidertrons but with multiple surfaces and the changes to artillery in Space Age, I now find them extremely valuable.
Welp. Hope the midgame now is longer and good enough for me. I’m about to go to space.
The early game does suck. I absolutely agree with you on that. I screwed up my starter base so much, that it was literally impossible to expand it. So I had to built the basic infrastructure of my main base without personal bots and it was awful.
Bots only need like either 100 or 200 blue science packs. How did you spaghettify your base so much that you couldn’t just pick up the components and stuff them into a chest that feeds a couple assembly machines?
My entire base was so spaghettified that everything was running of a single furnace stack and adding another one would have been a huge mess.
Ahh, that makes sense. Lol. I’m stubborn so I probably would have handcrafted myself some science to get the bots.
I also wasted about 100 rockets bringing nukes to Vulcanus because I needed cliff explosives, and didn’t have them yet.