Easy topic to drum up some activity around here. Let’s hear what levels, races, classes, and subclasses currently make up everyone’s adventuring parties for their D&D campaigns.

  • TwistedFox@kbin.social
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    My current campaign has Me: Halfling Divination Wizard who is really wanted to be a Necromancer, a Human Paladin who is staunchly anti-religion, a Human Rogue(Homebrew Alchemist subclass)/Wizard whose alignment is Chaotic/Asshole and who has a tendency to be receptive of Devil deals, a Half-Orc Barbarian/Druid who has a phobia of Orcs, and a Kalashtar Eldritch Knight.

    We just hit level 14, and my Wizard has started looking into how to make himself immortal.

      • TwistedFox@kbin.social
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        Haven’t got the diamonds yet to start the clones, but I’ve got a nice set up so far and I should be able to get the clones started at the end of the next session.
        I’ve got multiple vessels set up on a Demiplane for extra insurance, a homunculus to monitor them and help me wake up, as well as Drawmij’s Instant Summons cast on my spell book with the sapphire next to my clone case so I can retrieve my spell book if I do die, and a stockpile of preserved, dry food and extra clothes to keep me for a few days while I reorient.