Hi guys! So I happen to still own all these three devices, and I just saw RDR1 just dropped on the first two. Which device would you advice to play it on? Is it looking any better on PS4? Is it playing decently on the Deck yet? What’s your advice on this?

Thanks!

  • rubikcuber@feddit.uk
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    10 months ago

    RDR is not (officially) available on PC / Steam / Steamdeck. So you’ll need to either emulate switch or 360 via Xenia. IIRC MVG had a video about RDR running under Xenia on the deck about a year ago, and it was mostly 30fps ish.

    Realistically though, if you want portable play Switch. If you want to play on a TV PS4. The best way to play this right now, in the absence of PC port, is an Xbox Series X via back compat, which doesn’t really help you!

        • havocpants
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          10 months ago

          I’d say they must mean PC - It runs fine for me with Yuzu on a good gaming PC using OpenGLSL. It’s locked to 30fps though unless there’s some setting I don’t know about.

          It’s so far unplayable for me on the SteamDeck because of the requirement for OpenGLSL - it works, but it runs at about 10fps. Using Vulkan seems to be closer to 30fps on SteamDeck, so I imagine when this is fixed it will be playable on the SD, but that is not the case right now. I’m using the latest pinEApple build.

          • Reo@lemmy.ml
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            10 months ago

            On Ryujinx you can turn off vsync to get it to run at a capped 65, haven’t noticed any issues. Unsure if there’s anything that runs it better than that. Probably works on Yuzu too.

  • iqwertyasdf@lemmy.world
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    10 months ago

    Xbox would be your best bet as it’s been enhanced for Xbox one X. It’s 4K and (I may be wrong) 60fps

    • Blizzard@lemmy.zip
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      10 months ago

      It’s not 60 FPS from what I’m reading. And I’m assuming OP mentions the console he owns, so no point in suggesting Xbox.

    • mudeth@lemmy.ca
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      10 months ago

      I get only 30 on series S and Xbone at 1080. I don’t think the game does 60fps sadly.

  • Blizzard@lemmy.zip
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    10 months ago

    PS4/PS5 review by Digital Foundry

    TL;DR:

    • Runs at Native 4K on PS4 Pro/PS5, using FSR2 only as Antialiasing (no upscale), also has an FXAA option.

    • Higher shadow detail that looks somewhat worse because it looks too sharp, but this is a personal preference.

    • UI elements are still 720p.

    • Flawless 30FPS cap, no 60FPS performance option

     

    I won’t be playing it myself until it’s 60FPS on PS5.

    • ramble81
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      10 months ago

      So basically they just did an “upscale” remaster of the original, rather than using the assets and engine from RDR2? (Which is annoying because pretty much all of New Austin was built out)

      • TheHalc@sopuli.xyz
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        10 months ago

        The development cost for building it out in the new engine would probably be an order of magnitude higher than the simple upscale.

        If they thought they’d get an order of magnitude more sales from doing things that way, they’d have done it that way.

        I’m with you, though. I’d love a proper remaster that also came as a native PC edition.

    • iturnedintoanewtOP
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      10 months ago

      Thanks for this detailed description! I might take advantage of the PS4’s slightly better graphics for now…if I can find the PKG.

    • iturnedintoanewtOP
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      10 months ago

      Yes…I’d think so. Although someone also mentioned Xenia emulation of 360.

  • SokathHisEyesOpen@lemmy.ml
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    10 months ago

    PS4. The Switch is really slow to load content. The Steam Deck doesn’t have it. That leaves the PS4.