I’m planning on running a gameshow/tournament style one shot, which would mostly be PVE but would end in a PVP style battle royal. I was thinking there could be different opportunities for individual players to earn gold/points to spend at an item shop before the final match, to balance out the classes and add some fun to the mix.
I ran a battle royale style one shot for a big group recently, based on the Battle Royale module from DMGuild.
Because it was such a large group (11 players) I made a bunch of compromises:
As the other comment said, it was really important to be upfront with the players, out of game, about the challenges of PVP. It was unavoidable for players to be sitting around waiting for the combat to finish with little to do.
I also found delegating some tasks made it easier for me to keep a handle on such a large group: