Source: Steampunk Station Concept / Unreal Engine (by Leartes Studios - ArtStation)

We have recently collaborated with NetEase Games to create Concept Renders / Concept Arts for their biggest Moba Game in China . Game is set up in Steampunk World and we have used our Steampunk / Victorian Megapack to do kitbashing for Concept Arts . Here is Steampunk Station Concept Art .
https://www.unrealengine.com/marketplace/en-US/product/steampunk-victorian-megapack?sessionInvalidated=true
Creative Director : Oguzhan Kar

ArtStation profile: https://www.artstation.com/leartesstudios

RSS Feed: https://leartesstudios.artstation.com/rss

    • Martineski@lemmy.dbzer0.comM
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      1 year ago

      I’m not him but absolutely, if it was published by a studio then studio gets the credit. Unless they listed artists behind it then listing artists would be prefered.

      • CrulOP
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        That’s also my default position, but I know that Zeus values the invidiual artist(s) name(s), so I prefer to ask.

    • zeus ⁧ ⁧ ∽↯∼M
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      1 year ago

      yeah, definitely

      i have before not posted until i found the actual artist, but 1) if it’s published as the studio, that’s a canonical credit, and 2) it might (as in this case) be the work of multiple people, and a studio is just shorthand for multiple artists

      also this is cool as hell